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Managing Editor:
Kristen Spencer | E-mail

Senior Editor:
JP | E-mail

Contributor:
Chad George | E-mail

Contributor:
Lauren Spencer | E-mail

Contributor:
Matthew Windau | E-mail






Reviews:
Batman: Arkham Asylum
Call of Juarez: Bound In Blood
The Chronicles of Riddick: Assault On Dark Athena
Comic Jumper
Damnation
Dragon Age: Origins Awakening
Eat Lead: The Return of Matt Hazard
Ghostbusters: The Video Game
Homefront
Hydrophobia
inFAMOUS
Mass Effect 2
The Munchables
Mushroom Men: The Spore Wars
Nail’d
Naruto: The Broken Bond
Overlord II
The Path
Rhythm Heaven
Super Meat Boy
Tokyo Beat Down
Transformers: Revenge of the Fallen
Velvet Assassin
Wanted: Weapons of Fate
WET

Epic: cheap app store games are “killing us”

Angry Birds fills Epic Games’ heart with, unironically, anger. Their hatred is not reserved solely for revenge-seeking avians, but pretty much all cheap mobile games, and in particular the dreaded dollar app, which the developer claims will be the death of boxed games.

“If there’s anything that’s killing us [in the traditional games business] it’s dollar apps,” said Epic Games’ Mike Capps. “How do you sell someone a $60 game that’s really worth it? They’re used to 99 cents. As I said, it’s an uncertain time in the industry. But it’s an exciting time for whoever picks the right path and wins.”

“We have not been this uncertain about what’s coming next in the games industry since Epic’s been around for 20 years,” he continued. “We’re at such an inflection point. Will there be physical distribution in 10 years or even five? Will anyone care about the next console generation? What’s going on in PC? Can you make money on PC if it’s not a connected game? What’s going on in mobile? Tons of really scary things.”

I’ll concede that mobile gaming is helping itself to a bigger slice of the consumer cash pie than ever before, but there’s no way it’s muscling traditional gaming away from the table. You just can’t compare the two. I mean, sure, a $5 handy behind the dumpster at the Popeye’s Chicken will get the job done just as well as an evening with a high price escort, but only one leaves you gently weeping into a 10-piece bucket. The real issue isn’t cost, but value, which is where traditional gaming needs to step it up.

Quit focusing on price gouging and start focusing on making games not destined for the bargain bin, ‘cause that Popeye’s line ‘aint getting shorter.

-kristen spencer


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