Count Gameula: Gaming news you can sink your teeth into


Send Us A Tip

Get Our Feed

Post Our Widget

About Us

Is CountGameula appearing
a few pints short of fabulous?
Start browsing with Firefox.



Managing Editor:
Kristen Spencer | E-mail

Senior Editor:
JP | E-mail

Contributor:
Chad George | E-mail

Contributor:
Lauren Spencer | E-mail

Contributor:
Matthew Windau | E-mail






Reviews:
Batman: Arkham Asylum
Call of Juarez: Bound In Blood
The Chronicles of Riddick: Assault On Dark Athena
Comic Jumper
Damnation
Dragon Age: Origins Awakening
Eat Lead: The Return of Matt Hazard
Ghostbusters: The Video Game
Homefront
Hydrophobia
inFAMOUS
Mass Effect 2
The Munchables
Mushroom Men: The Spore Wars
Nail’d
Naruto: The Broken Bond
Overlord II
The Path
Rhythm Heaven
Super Meat Boy
Tokyo Beat Down
Transformers: Revenge of the Fallen
Velvet Assassin
Wanted: Weapons of Fate
WET

Dead Island teaser trailer looks good coming and going

Dead Island, the once perpetually in search of a publisher zombies cum Sandals® title from Call of Juarez developer Techland, hasn’t ever pinged my survival horror radar - I mean, I have nothing but love for the walking dead, but the world needs another hack and slash zombie game like it needs a gaping, oozing hole in the head, in the shape of a human’s upper and lower bicuspids.

But that was before the release of this Memento-esque teaser trailer, which tells the moving story of a young family’s Publishing Clearing House dream vacation gone horribly wrong. Despite not showing a single second of gameplay, this CGI opus is one of the most viscerally disturbing, artistically stunning game trailers I’ve ever seen. It’s like a mini zombie movie in reverse! And based on reports by IGN, who Techland and publisher Deep Silver invited to view an early build of the game, it’s a pretty accurate depiction of Dead Island’s dramatic tone, which they assure us is nothing like “the campy world of Dead Rising.” 

Though like Dead Rising you’ll be forced to scavenge for weapons from the surrounding environment, those weapons will be intimate items like knives, axes, pipes, machetes and broken chunks of broom sticks. Set as it is in a remote resort on a tropical island in Papua New Guinea, players are more likely to come across caches of margaritas than mounted machine guns, lending “a stark reality” to the melee-centric combat.

Consider my radar pinged and my tear ducts primed!

-kristen spencer


blog comments powered by Disqus